Our second prototype was a checklist. Some of the issues that we observed were due to people forgetting things or miscommunicating. For instance, in one job, S scouted everything out, but J had to come in and spend hours finding the breaker room even though some of that work had already been done. Also, M could have brought a key from the electric shop, but instead he had to get it from another building. This idea didn't pan out with our users because they already had something similar to it -- the problem was usage. We didn't have time to do more interviews to figure out why it wasn't being used successfully.
Our third prototype was outdoor maps. We interviewed Stanford's mapping department, and we found that a lot of the work in making an outdoor map of the lights (as seen below) was done by electric shop people, but that they still had to wait for the mapping department to put it all together. That would be a lot easier if the electric shop people could make the maps themselves. We re-made part of the outdoor map on Google Maps to show how they could do the maps without relying on any external entities.
Our final prototype was indoor maps associating each light with a breaker room. We have the breaker rooms color coded so that they're easy to find, and we label each room with the breaker room that controls it.
The electric shop was excited about our two mapping prototypes!
Final Prototype: Indoor Maps
Prototype 2: Dots
Prototype 3: Google Maps for Outdoor Maps









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